How To Develop Computer Games In Ruby

In the first of a series, Andrea Wright looks at how to create games using Ruby. The series isn't a tutorial level set of articles, but instead a walk through some of the major libraries and technologies you can use along with some code examples. In this first edition, Andrea looks at Ruby/SDL, Rubygame (inspired heavily by PyGame, a significant Python game development library) and RUDL.

Comments

  1. Bronson ·

    Hey Peter,

    I really enjoyed that read.

    Just wanted to thank you for keeping this blog going. Its a fantastic part of the landscape.

    Thanks,
    Bronson

  2. John Joyce ·

    Hope she'll take a good look at Gosu....
    Julian Raschke's Gosu library for Ruby game development is pretty nice and pretty easy to use too!

  3. Brian Broom ·

    Andrea did a talk at the Ruby Hoedown in Raleigh, NC this year. I am fairly sure that gosu was mentioned in the talk.

    A video is available here, from Confreaks
    http://rubyhoedown2007.confreaks.com/session05.html

  4. John Joyce ·

    Oops, I posted that before reading Andrea's posts, Gosu is in part 2.
    The blurb on Rubyinside didn't seem to mention it. (or I'm getting soft in the head)

  5. Peter Cooper ·

    Yeah, I was only mentioning what was in the first one :)

  6. John Joyce ·

    Oh, drat. I was hoping I was getting soft in the head. Gives me good excuse for other things.