
In the first of a series, Andrea Wright looks at how to create games using Ruby. The series isn't a tutorial level set of articles, but instead a walk through some of the major libraries and technologies you can use along with some code examples. In this first edition, Andrea looks at Ruby/SDL, Rubygame (inspired heavily by PyGame, a significant Python game development library) and RUDL.

Comments
Bronson ·
Hey Peter,
I really enjoyed that read.
Just wanted to thank you for keeping this blog going. Its a fantastic part of the landscape.
Thanks,
Bronson
John Joyce ·
Hope she'll take a good look at Gosu....
Julian Raschke's Gosu library for Ruby game development is pretty nice and pretty easy to use too!
Brian Broom ·
Andrea did a talk at the Ruby Hoedown in Raleigh, NC this year. I am fairly sure that gosu was mentioned in the talk.
A video is available here, from Confreaks
http://rubyhoedown2007.confreaks.com/session05.html
John Joyce ·
Oops, I posted that before reading Andrea's posts, Gosu is in part 2.
The blurb on Rubyinside didn't seem to mention it. (or I'm getting soft in the head)
Peter Cooper ·
Yeah, I was only mentioning what was in the first one :)
John Joyce ·
Oh, drat. I was hoping I was getting soft in the head. Gives me good excuse for other things.